Star Wars Roleplaying Resources

September 11, 2006

Episode VI: Return of the Site

It is the time that we have all been waiting for. Star Wars Roleplaying Resources is back. After taking a summer break the staff of SWRPR has got the hampsters spinning the wheels once more. The site has a new look, for the new beginning.

First, before we can get to "the center of the Tootsie Pop" we need to lick it a few (25d20) times. I want to throw out some really good Star Wars sites out there for your surfing pleasure. First off, is the SWRPG Wiki, which like us, has taken some down time but now sports a new look and some great new features. The SWRPG Wiki has moved to wikicities, which makes it much easier for anyone to get in there and give their input and post their stats. Next is the Star Wars RPG Network, which personally, isn't as much of a site as it is a community. The Holonet boards there are a good place to bounce off ideas and even play the RPG.

Now, Padawan, you have achieved sufficent knowledge to get to the center of the Tootsie Pop. You have not failed and bit the lollipop, such impatience leads to the dark side. Today, I have a character from a game I play on the Holonet titled, The Remaining Jedi.

Lugino Pirat
Lugino Pirat is a Miraluka, born on their homeworld of Alpheridies during the Old Republic. Lugino was recruited into the Jedi Temple like most other Miraluka children, at a very young age. He trained under Yoda and was eventually attached as a padawan to Jedi Master Yonto Eldu. Lugino quickly progressed and gained the title of Jedi Knight shortly before the Battle of Geonosis. During the Clone Wars, Lugino did nothing to hide the fact that he was a Miraluka; there was no need to. He followed his species’ tradition in wearing a decorative cloth over his empty eye sockets. His battle record is often small, as he was assigned to worlds that were never attacked. He was in the Jedi Temple, constructing a new lightsaber, when it was being raided by Anakin Skywalker, however; he sensed the incoming danger, and escaped the Temple before it was destroyed. He traveled to Polis Massa were he met up with other Jedi. The Jedi were chased down, many escaped in a ship called the Kyra. Lugino went with two other Jedi on a private vessel to Nar Shadda with a Rodian Pilot. The ship crashed into a Squib Reclamation Cruiser killing all on board except Lugino. The Squibs helped Lugino by giving him supplies and a Firespray Patrol Craft named the Rusty Corona. Lugino took his new ship to Ord Mantell, hoping to disappear for a while and eventually met up with the other Jedi, or even discover some on Ord Mantell.

Description
Lugino is just short of two meters tall. He carries a green single-bladed lightsaber and wears a common cloak. Being a Miraluka, he has empty eye sockets and relies on the Force to see. With the Purge, he prefers to hide his eye sockets completely and does this by wearing tinted goggles that cover his eyes from all directions.

Goals
Lugino’s main goal is survival. He also desires to meet up with the other Jedi at some point and is using Ord Mantell as a temporary safe haven to rest and disappear.

Era Notes
Lugino Pirat is designed to be a Rise of the Empire character, shortly following Revenge of the Sith.

Stats
Lugino is a character that I play in a freeform game, but here are some stats that best suit his character.

Lugino Pirat: Human Male Jedi Guardian 9; Init +4; Defense 19 (+7 Class, +2 Dex); Spd 10m; VP/WP 72/10; Atk +12/+7* melee (3d8+1 lightsaber) or +11/+6 ranged; SQ Deflect (Defense +2), Deflect (Attack -4), Deflect (Extend Defense and Attack), Block; SV Fort +6, Ref +8, Will +5; FP 3; DSP 0; Rep +3; Str 13, Dex 14, Con 10, Int 14, Wis 12, Cha 12.
Equipment: Lightsaber*, Cloak, Tinted Goggles, Datapad.
*Lugino Pirat has constructed his own lightsaber
Skills: Disguise +10 Read/Write Basic, Read/Write Miralukese, Read/Write Rodese, Speak Basic, Speak.
Force Skills: Affect Mind +11, Enhance Ability +5, Enhance Senses +6, Farseeing +6, Force Defense +6, Force Defense +3, Force Stealth +3, Illusion +15, Move Object +9, See Force +6, Telepathy +6.
Feats: Combat Reflexes, Exotic Weapon Proficiency (Lightsaber), Force-Sensitive, Power Attack, Skill Emphasis (Illusion, Disguise), Weapon Group Proficiencies (simple, blaster pistols).
Force Feats: Alter, Control, Knight Defense, Lightsaber Defense, Mind Trick, Sense.



9/11
United We Stand

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