Star Wars Roleplaying Resources

April 05, 2006

Extreme Makeover: Starship Edition

[VOICEOVER] Today on Extreme Makeover: Starship Edition we feature Gotthelm of Mon Calamari who wants his starfighter, the Triton, fixed up a little. Let's see what the design team can do.
[VOICEOVER] Runkil here is going to work on providing that extra armor protection that Gotthelm desires.
[RUNKIL] Well this ship is sure a handful. The current armor plating shows lots of blaster carbon scoring. Hopefully, what we can do will be able to protect Gotthelm, but also the ship, which he obviously loves so much. The armor plating itself is going to be quite expensive for a ship this size, but we went to SEARS Galactic to get our armor plating. Gotthelm will get the good life at a great price. This extra protection does have a cost to his ship though. It will be much harder to manuever and all the cargo space has been exausted.
[VOICEOVER] Thanks Runkil, lets check in with Gunbert who is working on the ion cannons.
[GUNBERT] Gotthelm wanted some really big ion cannons, but we really don't have that much to work with. This ship is only 5 meters long at its longest point. However, I did manage to include a recessed rotating ion cannon. It is a very interesting design. It can allow for a double ion shot for a starfighter or a single ion shot for a transport. This ship is very small and it is the absolute best I can do with.
[VOICEOVER] Last but not least, lets see how Spehiedi is doing on the engines
[SPEHIEDI] Well, one way to counteract the armor is to give a better motor, so we went to SEARS Galactic and got one that will give Gotthelm a good life at a great price. This is a engine here is a modified Duro Galactic Engineering Corporation Ion Speedster. It should give this small but powerful ship some well needed speed.
[VOICEOVER] Well Gotthelm has returned from Disney Planet! Let's reveal the ship, everybody, MOVE THAT BUS!

Triton: Craft: Mon Calamari Private Build Fighter; Class: Starfighter; Cost 13.6 million credits; Size: Fine (5m); Crew: 1 (Skilled +4); Passengers 3; Cargo Capacity: 0kg; Consumables: 3 days; Hyperdrive: 0.5x, Backup Hyperdrive 4x; Maximum Speed: Ramming; Defense: 33 (+8 size, +15 armor); Shield Points/Hull Points: 350/120; DR: 10. Initiative: 12 (+8 size, +4 crew); Maneuver: +15 (+8 size, +4 crew, +3 Maneuvering System, -4 Additional Armor, +4 Engine Quality).
Weapon: Assault Laser Cannon (4, Fire-linked): Fire arc: Front; Attack Bonus: +20 (+8 size, +8 fire control, +4 Engine Quality); Damage: 7d10x2; Range Modifiers: PB+0, S+0, M/L N/A.
Weapon: Proton Torpedo Launcher (2, 16 each): Fire Arc: Front; Damage: 9d10x2; Missile Quality (Amazing +20).
Weapon: Rotational Ion Cannon: Starfighter Setting (2, Fire-linked): Fire arc: Front; Attack Bonus: +20 (+8 size, +8 fire control, +4 engine quality); Damage: Special, -3 Ionization Penalty; Range Modifiers: PB +0, S+0, M/L n/a.
Weapon: Rotational Ion Cannon: Transport Setting; Fire Arc: Front; Attack Bonus: +20 (+8 size, +8 fire control, +4 engine quality); Damage: Special, -2 Ionization Penalty; Range Modifiers: PB +0, S +0, M +0, L n/a.
Special: Slave Circuit connected to Controller in Gotthelm’s Lightsaber.
Special: Amazing Sensor Mask (+8 to Computer Use DC).

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